Answer · Google Play data, Sep 29, 2026
How many downloads does an Android app get?
Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), the median app shows 100+ downloads: 100 to 499 lifetime installs. Only 39.02% have reached 1,000 or more installs, and 2.46%, about 1 in 41, have passed 1,000,000. So 10K+ already puts an app in the top 19.53%.
Measured, not estimated: Google's public install range on each US listing, as of Sep 29, 2026 (listings read Sep 6–29, 2026). Counted by Yaro, founder of GetAppNiche · published Sep 30, 2026 · How we counted
- Downloads label on the median app
- 100+
- 100 to 499 lifetime installs
- show 1,000 or more installs
- 39.02%
- 1,017,572 apps
- show 10,000 or more installs
- 19.53%
- 509,213 apps
- show 1,000,000 or more installs
- 1 in 41
- 2.46% · 64,147 apps
Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
Out of 100 apps
How many installs does a typical Android app have?
Very few. Shrink the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026) down to 100, and 35 of them show fewer than 100 installs; only 2 have reached 1,000,000.
- Under 100 installs 34.81% 35 in 100
- 100–999 installs 26.17% 26 in 100
- 1,000–9,999 19.50% 20 in 100
- 10,000–99,999 11.75% 12 in 100
- 100,000–999,999 5.31% 5 in 100
- 1,000,000 or more 2.46% 2 in 100
Each dot = 1% of apps. Dots are rounded; exact shares are listed.
"Under 100" includes the 44,368 apps whose listing shows 0+. 60.98% of apps show fewer than 1,000 installs and 80.47% fewer than 10,000. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
The ladder
How many Android apps sit in each Google Play install range?
Google Play shows installs as one of 22 ranges, from 0+ to 10B+. Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), the biggest single group is 100+ (100–499), which is also where the median app sits: 18.93% of apps show that range.
Install counts are Google Play's public install ranges (lower bounds of worldwide lifetime installs); star ratings are those shown on the US listing, and rating counts are Google's worldwide totals. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
| Google Play label | Installs it stands for | Apps | Share of apps | Share at this range or higher |
|---|---|---|---|---|
| 0+ | 0 (no installs yet) | 44,368 | 100.00% | |
| 1+ | 1–4 | 114,755 | 98.30% | |
| 5+ | 5–9 | 102,343 | 93.90% | |
| 10+ | 10–49 | 427,270 | 89.97% | |
| 50+ | 50–99 | 218,926 | 73.59% | |
| 100+ | 100–499 | 493,606 | 65.19% | |
| 500+ | 500–999 | 188,696 | 46.26% | |
| 1K+ | 1,000–4,999 | 376,985 | 39.02% | |
| 5K+ | 5,000–9,999 | 131,374 | 24.57% | |
| 10K+ | 10,000–49,999 | 235,901 | 19.53% | |
| 50K+ | 50,000–99,999 | 70,576 | 10.48% | |
| 100K+ | 100,000–499,999 | 109,528 | 7.78% | |
| 500K+ | 500,000–999,999 | 29,061 | 3.57% | |
| 1M+ | 1,000,000–4,999,999 | 41,073 | 2.46% | |
| 5M+ | 5,000,000–9,999,999 | 9,553 | 0.88% | |
| 10M+ | 10,000,000–49,999,999 | 10,541 | 0.52% | |
| 50M+ | 50,000,000–99,999,999 | 1,556 | 0.11% | |
| 100M+ | 100,000,000–499,999,999 | 1,133 | 0.0546% | |
| 500M+ | 500,000,000–999,999,999 | 122 | 0.0112% | |
| 1B+ | 1,000,000,000–4,999,999,999 | 131 | 0.0065% | |
| 5B+ | 5,000,000,000–9,999,999,999 | 17 | 0.0015% | |
| 10B+ | 10,000,000,000 or more | 21 | 0.0008% |
The highlighted row is the median app. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
What this means for you
- 1,000 installs is already above the typical app. 60.98% of the Google Play apps GetAppNiche read on the US store show fewer than 1,000, so a first thousand is a real signal, not a rounding error.
- The milestones are steep: 10K+ puts an app in the top 19.53% of the apps GetAppNiche read, 100K+ in the top 7.78% and 1M+ in the top 2.46%.
- Read a competitor's range as a band. An app showing 10K+ can have anywhere from 10,000 to 49,999 lifetime installs, so two apps with the same label can be 39,999 installs apart.
Games vs apps
Do games get more installs than other Android apps?
Yes, by a wide margin. Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), the median game shows 1K+ (1,000–4,999) installs, against 100+ (100–499) for non-game apps, and 7.89% of games show 1,000,000 or more against 1.71% of non-game apps.
- Under 1,000
- 1,000–9,999
- 10,000–99,999
- 100,000–999,999
- 1,000,000 or more
Each bar splits the group's apps into install bands; labels are whole percent. The table below gives the share at or above each level, so each band is the difference between two of its columns. Google Play uses the label 'Sports' for both an app category and a game category; the data cannot split them, so game counts are a range. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
| Type | Apps | Median app | 1,000 or more | 10,000 or more | 100,000 or more | 1,000,000 or more |
|---|---|---|---|---|---|---|
| All apps | 2,607,536 | 100+ (100–499) | 39.02% | 7.78% | 2.46% | |
| Games (16 game categories) | 312,078 | 1K+ (1,000–4,999) | 51.30% | 18.47% | 7.89% | |
| Non-game apps (31 app categories) | 2,231,538 | 100+ (100–499) | 37.31% | 6.30% | 1.71% | |
| Sports (shared app and game label) | 63,919 | 100+ (100–499) | 39.01% | 7.20% | 2.25% |
Median app = the install range of the middle app. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
What this means for you
- Benchmark a game against games. 10,000 or more installs puts a game in the top 34.15% of the games GetAppNiche read, but a non-game app in the top 17.51% of non-game apps.
- For a non-game app, the first thousand already beats most of the field. A non-game app showing 1K+ (1,000–4,999) installs is ahead of the 62.69% of non-game apps that show less.
By pay model
Do free or paid Android apps get more installs?
Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), free apps with in-app purchases show the largest install ranges: their median is 1K+ (1,000–4,999) and 9.91% show 1,000,000 or more. Apps that charge upfront sit lowest, with a median of 50+ (50–99) and 0.18% at 1,000,000 or more.
- Under 1,000
- 1,000–9,999
- 10,000–99,999
- 100,000–999,999
- 1,000,000 or more
Pay model from the listing: price, and the "In-app purchases" label. Labels are whole percent; the table gives the share at or above each level, so each band is the difference between two of its columns. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
| Pay model | Apps | Median app | 1,000 or more | 10,000 or more | 100,000 or more | 1,000,000 or more |
|---|---|---|---|---|---|---|
| Free (no in-app purchases label) | 2,183,929 | 100+ (100–499) | 36.43% | 5.62% | 1.35% | |
| Free with in-app purchases | 347,414 | 1K+ (1,000–4,999) | 59.50% | 22.71% | 9.91% | |
| Paid upfront | 76,193 | 50+ (50–99) | 19.93% | 1.57% | 0.18% |
Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
What this means for you
- This is a pattern, not a cause. Big apps tend to be free with in-app purchases; the data does not show that charging upfront costs installs, only that paid apps sit lower.
- Planning a paid app? Compare it with paid apps. 10,000 or more installs puts a paid app in the top 6.41% of the paid apps GetAppNiche read. For prices and pay models by category, see free vs paid Android apps.
By category
How many installs does an app get in each Google Play category?
Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), the share of apps with 100,000 or more installs is highest in Role Playing (38.29%), Simulation (38.29%) and Racing (36.54%), and lowest in Food & Drink (1.78%), Events (1.83%) and Business (2.39%). In Simulation, Role Playing and Racing the median app already shows 10K+ or a higher range.
| Education | App | 280,794 | 100+ (100–499) | 38.65% | 4.70% | 0.83% | |
|---|---|---|---|---|---|---|---|
| Tools | App | 218,313 | 100+ (100–499) | 40.40% | 9.08% | 2.95% | |
| Business | App | 212,521 | 100+ (100–499) | 26.63% | 2.39% | 0.49% | |
| Productivity | App | 149,220 | 100+ (100–499) | 30.57% | 4.67% | 1.44% | |
| Health & Fitness | App | 147,434 | 50+ (50–99) | 23.23% | 3.44% | 0.85% | |
| Lifestyle | App | 147,301 | 100+ (100–499) | 31.16% | 4.71% | 1.09% | |
| Food & Drink | App | 133,255 | 100+ (100–499) | 20.75% | 1.78% | 0.42% | |
| Finance | App | 107,948 | 500+ (500–999) | 43.97% | 9.24% | 2.59% | |
| Entertainment | App | 102,525 | 1K+ (1,000–4,999) | 51.62% | 11.98% | 3.48% | |
| Shopping | App | 94,949 | 100+ (100–499) | 36.62% | 5.53% | 1.62% | |
| Music & Audio | App | 91,405 | 1K+ (1,000–4,999) | 51.90% | 7.88% | 1.79% | |
| Books & Reference | App | 74,857 | 1K+ (1,000–4,999) | 57.12% | 9.57% | 1.53% | |
| Travel & Local | App | 74,692 | 100+ (100–499) | 39.66% | 5.28% | 1.37% | |
| Personalization | App | 73,030 | 1K+ (1,000–4,999) | 50.27% | 9.75% | 2.66% | |
| Puzzle | Game | 69,997 | 100+ (100–499) | 42.47% | 11.61% | 4.62% | |
| Sports | App and game | 63,919 | 100+ (100–499) | 39.01% | 7.20% | 2.25% | |
| Casual | Game | 60,446 | 500+ (500–999) | 49.71% | 13.87% | 5.91% | |
| Communication | App | 50,775 | 100+ (100–499) | 36.52% | 6.89% | 2.47% | |
| Social | App | 35,021 | 100+ (100–499) | 38.14% | 8.54% | 2.90% | |
| Medical | App | 31,888 | 100+ (100–499) | 40.37% | 5.93% | 1.06% | |
| Arcade | Game | 30,501 | 100+ (100–499) | 32.82% | 10.03% | 4.86% | |
| Maps & Navigation | App | 30,011 | 500+ (500–999) | 45.37% | 8.93% | 2.50% | |
| Auto & Vehicles | App | 28,681 | 100+ (100–499) | 38.14% | 5.12% | 1.08% | |
| News & Magazines | App | 23,299 | 1K+ (1,000–4,999) | 54.53% | 9.55% | 2.16% | |
| Simulation | Game | 22,154 | 10K+ (10,000–49,999) | 75.00% | 38.29% | 17.26% | |
| Photography | App | 21,079 | 1K+ (1,000–4,999) | 61.68% | 21.04% | 8.93% | |
| House & Home | App | 20,247 | 100+ (100–499) | 31.51% | 4.13% | 1.05% | |
| Events | App | 19,599 | 100+ (100–499) | 24.70% | 1.83% | 0.39% | |
| Action | Game | 17,932 | 1K+ (1,000–4,999) | 55.69% | 24.77% | 12.71% | |
| Educational | Game | 17,864 | 500+ (500–999) | 49.83% | 18.68% | 8.27% | |
| Beauty | App | 15,356 | 100+ (100–499) | 20.17% | 2.96% | 1.01% | |
| Adventure | Game | 14,218 | 1K+ (1,000–4,999) | 59.04% | 22.25% | 8.59% | |
| Art & Design | App | 13,548 | 1K+ (1,000–4,999) | 50.11% | 13.66% | 4.47% | |
| Role Playing | Game | 12,292 | 10K+ (10,000–49,999) | 77.62% | 38.29% | 14.93% | |
| Board | Game | 12,272 | 500+ (500–999) | 48.75% | 16.44% | 6.27% | |
| Strategy | Game | 12,214 | 1K+ (1,000–4,999) | 57.39% | 27.12% | 12.19% | |
| Video Players & Editors | App | 10,563 | 1K+ (1,000–4,999) | 64.64% | 23.91% | 9.98% | |
| Card | Game | 9,528 | 1K+ (1,000–4,999) | 60.04% | 21.63% | 7.98% | |
| Word | Game | 9,266 | 500+ (500–999) | 49.01% | 14.99% | 5.66% | |
| Trivia | Game | 9,187 | 500+ (500–999) | 44.62% | 11.02% | 3.61% | |
| Parenting | App | 6,873 | 100+ (100–499) | 35.94% | 9.25% | 2.85% | |
| Racing | Game | 6,563 | 10K+ (10,000–49,999) | 68.37% | 36.54% | 16.97% | |
| Weather | App | 6,161 | 1K+ (1,000–4,999) | 52.83% | 14.74% | 4.90% | |
| Dating | App | 5,902 | 1K+ (1,000–4,999) | 57.08% | 15.10% | 4.51% | |
| Casino | Game | 5,436 | 5K+ (5,000–9,999) | 65.73% | 20.51% | 6.84% | |
| Libraries & Demo | App | 2,841 | 500+ (500–999) | 44.60% | 8.17% | 1.80% | |
| Music | Game | 2,208 | 5K+ (5,000–9,999) | 65.90% | 28.26% | 14.90% | |
| Comics | App | 1,450 | 1K+ (1,000–4,999) | 54.21% | 15.10% | 5.93% |
All 48 category labels, largest first; tap a column to sort. Google Play uses the label 'Sports' for both an app category and a game category; the data cannot split them, so game counts are a range. One listing with no category is in every total but in no row. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
What this means for you
- "Good" depends on the category. 10,000 or more installs puts a Business app in the top 9.32% of the Business apps GetAppNiche read, while in Simulation 58.41% of apps are already there.
- A low median is not always low demand. In Food & Drink, 56.51% of apps come from developer names that publish 101 or more apps, so its ranges say as much about bulk publishing as about demand. Look at the apps behind a number before you judge a category. The Google Play categories page breaks this out for every category.
Ratings
How many Android apps show a star rating?
Only 14.25% of the listings GetAppNiche read show a star rating. It climbs with installs: 34.44% of apps with 1,000 or more installs show one, 54.16% of apps with 10,000 or more, and 80.51% of apps with 100,000 or more. In the single range 1,000–4,999 it is 12.52%.
No listing in the data showed a star rating with fewer than 5 ratings; Google publishes no public threshold. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
| Installs | Apps | Show a star rating | Share |
|---|---|---|---|
| Under 100 | 907,662 | 1,296 | |
| 100–999 | 682,302 | 19,921 | |
| 1,000–9,999 | 508,359 | 74,715 | |
| 10,000–99,999 | 306,477 | 112,536 | |
| 100,000–999,999 | 138,589 | 101,821 | |
| 1,000,000–9,999,999 | 50,626 | 47,977 | |
| 10,000,000 or more | 13,521 | 13,432 |
Ratings as shown on the US listing. Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
What this means for you
- No stars yet is normal for a small app. Only 14.70% of apps with 1,000–9,999 installs show a star rating, so showing one early already sets an app apart from most apps its size.
- Ask happy users to rate. Google's in-app review flow lets people rate without leaving your app. For what counts as a good score, see what a good Google Play rating is.
Your app
Where does your app stand?
Pick the range your Google Play listing shows under "Downloads", then a category to compare against apps like yours.
Check your install range
Compared with the 2,607,536 Google Play apps GetAppNiche read on the US store.
Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), 39.02% show 1,000 or more installs, 19.53% show 10,000 or more and 2.46% show 1,000,000 or more. The category table above gives the same shares for each category.
Source: GetAppNiche, 2,607,536 Google Play apps on the US store, listings read Sep 6–29, 2026.
Free Excel file
Get every install range, by category, in Excel
The tables on this page, plus each category's full ladder: the share of its apps at or above every range from 1+ to 10B+. Free, by email.
| Install range (Google Play) | Worldwide lifetime installs it stands for | Apps | Share of apps | Apps at this range or higher |
|---|---|---|---|---|
| 0+ | 0 | 44,368 | 1.70% | 2,607,536 |
| 1+ | 1–4 | 114,755 | 4.40% | 2,563,168 |
| 5+ | 5–9 | 102,343 | 3.92% | 2,448,413 |
| 10+ | 10–49 | 427,270 | 16.39% | 2,346,070 |
| 50+ | 50–99 | 218,926 | 8.40% | 1,918,800 |
An Excel file with 5 sheets: all 22 Google Play install ranges; the 48 category labels with each one's median range and the share of apps with 1,000, 10,000, 100,000, 1,000,000 and 10,000,000 or more installs; every category's full ladder; games, apps, pay models and the "Contains ads" label; and the out-of-100 split. Measured listing fields only (install range, and whether a star rating shows), US store, Sep 29, 2026.
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Android app installs: quick answers
What does "10K+ downloads" mean on Google Play?
It means 10,000 to 49,999 lifetime installs: Google Play shows installs as a range, and the label is the lower end of it. Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), 19.53% show 10K+ or a higher range, so 10K+ puts an app in the top 19.53%. The range is the only install figure the listing shows; the app's developer sees detailed install statistics in Google Play Console.
Is 1,000 downloads good for an Android app?
It is above the typical app. Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), the median app shows 100+ (100 to 499 lifetime installs) and 60.98% show fewer than 1,000, so an app showing 1K+ is in the top 39.02%. For a game it is closer to typical: the median game shows 1K+ (1,000–4,999) installs.
What percentage of Android apps reach 1 million downloads?
Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), 2.46% (64,147 apps, about 1 in 41) show 1,000,000 or more installs. 0.52% (13,521 apps) show 10,000,000 or more, 1,424 apps (0.0546%) show 100,000,000 or more and 169 show 1,000,000,000 or more.
How many downloads does the average Android app get?
Of the 2,607,536 Google Play apps GetAppNiche read on the US store (Sep 6–29, 2026), the typical (median) app shows 100+ on its listing: 100 to 499 lifetime installs. A mean can't be computed honestly from ranges, and a few apps with billions of installs would pull it far above the typical app, so the median range is the useful answer. 34.81% show fewer than 100 installs.
Does the Google Play download count show active users?
No. The "Downloads" label on a Google Play listing is a range of installs, not active or monthly users, and it does not say how many people still have the app. Google does not publish a public definition of what the label counts, for example whether reinstalls count, so read it as a lower bound of installs to date.
Where can I see my app's own install numbers?
In Google Play Console. Everyone else sees only the range on the public listing; the app's developer sees detailed install and user statistics in Play Console. For a competitor's app, the range on its listing is the figure you can see.
More Google Play data
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